This page shows the example 3D models from the second half of chapter 4 of the The VRML 2.0 Handbook, by Jed Hartman and Josie Wernecke. For more information, see my main Handbook examples page.
In some cases, the download links download a Zip file containing the main VRML file plus any other associated files that the main file relies on, such as textures.
Example 4-8: Using a Cylinder node
Creates two columns and puts them on the bases.
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Live demo
Unnumbered example (p. 76): Ceiling
Adds a ceiling to the temple.
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Live demo
Example 4-9: Using a Coordinate node
Creates a flat square by specifying four coordinates.
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Live demo
Example 4-10: Using an IndexedFaceSet node
Creates part of the roof of the temple.
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Live demo
Example 4-11: Using an IndexedLineSet node
Creates a burst of sun rays.
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Live demo
Example 4-12: Using a Text node
Shows the word Tenochtitlan.
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Live demo
Example 4-13: Specifying fonts
Shows samples of different fonts.
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Live demo
Example 4-14: Using diffuse color in a Material node
Shows the temple model with red column-bases and gray-green columns.
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Live demo
Example 4-15: Ambient intensity
Makes the temple roof red, with that color contributing to ambient lighting.
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Live demo
Example 4-17: Prototyping a column
Shows a column as a prototype.
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Live demo
Example 4-18: Prototyping with an exposed field
Shows a column as a prototype with an exposed field.
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Live demo
Example 4-19: External prototype syntax
Shows a column as a prototype in a different file.
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